RUST Modular Cars Guide

RUST Modular Cars Guide

RUST Modular Cars debuted in the Modular Vehicles Update on July 2, 2020. These vehicles can be modified to suit the needs of a player or group of players inside the…
RUST Rowboat Guide

RUST Rowboat Guide

The RUST Rowboat is a motorized vehicle that can support four players, operates on Low Grade Fuel, and provides a small amount of storage. These boats are a highly affordable…
RUST RHIB Boat Guide

RUST RHIB Boat Guide

The RHIB, or Rigid-Hulled Inflatable Boat, is the fastest motorized boat in-game. It operates on Low Grade Fuel, supporting up to 6 players with 36 slots of storage space. They…
RUST Snowmobile Guide

RUST Snowmobile Guide

The RUST Snowmobile is a motorized vehicle that allows players to quickly traverse snow and sand-covered areas. Introduced to RUST on April 3rd, 2022, in the Arctic Update, they are…
RUST Kayak Guide

RUST Kayak Guide

The RUST Kayak, introduced in September 2020 as part of the Boat Vendor Update, was and remains the first non-motorized vehicle aside from horses in the game. It utilizes coordinated paddling…
RUST Train Rail Network Guide

RUST Train Rail Network Guide

The Train Rail Network is one of the most fuel-efficient, safer methods of traveling great distances across any RUST map large enough to facilitate its incorporation. It was added with…
RUST Genetics Guide

RUST Genetics Guide

The RUST Genetics System, introduced in April of 2022 with the Farming 2.0 Update, took the otherwise passive resource farming growth system and added a degree of purpose to potential outcomes.…
RUST Small Harbor Monument Guide

RUST Small Harbor Monument Guide

The first glimpse of concept art for this smaller-style harbor monument dates back to Devblog 111 in May 2016. Originally designed to give fresh spawns taller crane towers to navigate…
RUST Large Harbor Monument Guide

RUST Large Harbor Monument Guide

The Large Harbor Monument is one of two harbor-style monument types available in RUST that players can find along the map’s coastlines. It first appeared in May of 2016 in Devblog 111 as concept…