RUST Small Harbor Monument Guide

RUST Small Harbor Monument Guide

The first glimpse of concept art for this smaller-style harbor monument dates back to Devblog 111 in May 2016. Originally designed to give fresh spawns taller crane towers to navigate…
RUST Large Harbor Monument Guide

RUST Large Harbor Monument Guide

The Large Harbor Monument is one of two harbor-style monument types available in RUST that players can find along the map’s coastlines. It first appeared in May of 2016 in Devblog 111 as concept…
RUST Metal Detection System

RUST Metal Detection System

Discover Hidden Treasures with the Metal Detection System The Metal Detection System was added to RUST in February of 2024 as a part of the Bags to Riches Update, acting as a…
RUST Abandoned Supermarket Monument

RUST Abandoned Supermarket Monument

An In-depth Guide and Walkthrough of the RUST Abandoned Supermarket Monument The Abandoned Supermarket Monument is a particular point of interest in RUST, nick-named the “Sperm Ket” due to its…
How to Fish in RUST

How to Fish in RUST

A practical guide to fishing in RUST Fishing has become more popular and lucrative in RUST, with some RUST streamers even taking to the sandy shores to film themselves fishing…
RUST Mining Outpost Monument Guide

RUST Mining Outpost Monument Guide

While never officially being dubbed a monument, the Mining Outpost feels like, in at least some distant form, it has been with the game forever. Early iterations could be linked back…
RUST Tutorial Island Guide

RUST Tutorial Island Guide

Introduced in March of 2024 as a means for new players to learn the basic gameplay mechanics, the Tutorial Island offers players a less harsh pathway to surviving the brutal…
A guide to Rust keybinds in 2024

A guide to Rust keybinds in 2024

Keybinds are customizable keyboard shortcuts that perform specific actions in the game. They simplify complex tasks, providing an edge for competitive players To use these simply press "F1" to bring…
META MADNESS

META MADNESS

AIMCONE REDUCTIONAny movement in rust would modify your baseline Aimcone so that shots taken while in motion were somewhat inaccurate. This was supposed to discourage "running and gunning". The problem…